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	<title>IraqiTek</title>
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	<link>http://v2.iraqitek.com</link>
	<description>Let's Bring Iraq Back</description>
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		<title>Researcher Releases &#8216;Qubes&#8217; Hardened OS</title>
		<link>http://v2.iraqitek.com/2010/04/08/researcher-releases-qubes-hardened-os/</link>
		<comments>http://v2.iraqitek.com/2010/04/08/researcher-releases-qubes-hardened-os/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 06:14:17 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Aplications]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[Qubes]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[Virtualization]]></category>
		<category><![CDATA[Xen]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=992</guid>
		<description><![CDATA[Joanna Rutkowska, a security researcher known for her work on virtualization security and low-level rootkits, has released a new open-source operating system meant to provide isolation of the OS&#8217;s components for better security. The OS, called Qubes, is based on Xen, X and Linux and is in a basic, alpha stage right now. Qubes relies [...]]]></description>
			<content:encoded><![CDATA[<p>Joanna Rutkowska, a security researcher known for her work on  virtualization security and low-level rootkits, has released a new  open-source operating system meant to provide isolation of the OS&#8217;s  components for better security.</p>
<p><span id="more-992"></span>The OS, called Qubes, is based on  Xen, X and Linux and is in a basic, alpha stage right now. Qubes relies  on virtualization to separate applications running on the OS and also  places many of the system-level components in sandboxes to prevent them  from affecting each other.</p>
<p>Qubes  implements Security by Isolation approach. To do this, Qubes utilizes  virtualization technology, to be able to isolate various programs from  each other, and even sandbox many system-level components, like  networking or storage subsystem, so that their compromise don’t affect  the integrity of the rest of the system.</p>
<p>Qubes lets the user  define many security domains implemented as lightweight Virtual Machines  (VMs), or “AppVMs”. E.g. user can have “personal”, “work”, “shopping”,  “bank”, and “random” AppVMs and can use the applications from within  those VMs just like if they were executing on the local machine, but at  the same time they are well isolated from each other. Qubes supports  secure copy-and-paste and file sharing between the AppVMs, of course.</p>
<p>The concepts of isolation and sandboxing have been around for  decades, and are used in a number of applications, including hardened  operating systems and some security products. And many security experts  say that sandboxing is one of the more effective ways of preventing  malicious code from affecting entire systems, rather than just one  vulnerable application.</p>
<p>In a guest  column in January on Threatpost, security researcher Dino Dai Zovi  said that he expected more and more vendors to implement sandboxing and  isolation in the coming year.</p>
<p>&#8220;The desktop analogue to the  network firewall is the privilege separated  and sandboxed application.  These mechanisms finally move the  bull (untrusted data) from the china shop (your data) to the outside  where it belongs (a sandbox).  While it doesn&#8217;t quite reduce the attack  surface, it significantly raises the bar for an attacker through  defense-in-depth.  If an attacker is able to exploit a vulnerability and  execute code, they must then exploit another vulnerability in the  sandboxing mechanism in order to break free and even read the user&#8217;s  data,&#8221; he wrote.</p>
<p>Rutkowska said that she plans to release the full  version of Qubes by the end of 2010, and that she may create some  commercial extensions to the OS in the future.</p>
<p><a href="http://www.threatpost.com/" target="_blank">www.threatpost.com</a></p>
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		<title>Intel eight-core chip release imminent</title>
		<link>http://v2.iraqitek.com/2010/03/16/intel-eight-core-chip-release-imminent/</link>
		<comments>http://v2.iraqitek.com/2010/03/16/intel-eight-core-chip-release-imminent/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 12:35:08 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Aplications]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[CPU]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Server]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=990</guid>
		<description><![CDATA[Intel will release its fastest eight-core Nehalem-EX server processor later this month, a company executive says. The processor will be targeted at four-socket servers, says Shannon Poulin, Xeon platform director at Intel. Each physical core will be able to run two threads simultaneously, giving the chip 64 virtual processing cores on servers. Intel&#8217;s CEO Paul [...]]]></description>
			<content:encoded><![CDATA[<p>Intel will release its fastest eight-core Nehalem-EX server processor  later this month, a company executive says.</p>
<p>The processor will be targeted at four-socket servers, says Shannon  Poulin, Xeon platform director at Intel. Each physical core will be able  to run two threads simultaneously, giving the chip 64 virtual  processing cores on servers.</p>
<p><span id="more-990"></span>Intel&#8217;s CEO Paul Otellini has described Nehalem-EX as the company&#8217;s  fastest processor to date. The chip maker announced the processor last  year, and said it would release the chip in the first half of this year,  but did not provide an exact release date.</p>
<p>Poulin declined to provide the clock speed of the chips. However, the  company has said it will include 24MB of cache and 2.3 billion  transistors.</p>
<p>Intel is targeting the chip at high-end systems running data-intensive  applications such as databases. IBM has said when the chip is released  it would implement Nehalem-EX chips in the company&#8217;s System x EX5  servers.</p>
<p>The chip will be made using the 45-nanometer process and be based on the  Nehalem microarchitecture, which integrates the memory controller and  improves system speed by cutting data bottlenecks that plagued Intel&#8217;s  earlier chips.</p>
<p>Intel is also including new technologies like MCA recovery error  correction, which could make servers more fault tolerant and provide  greater uptime, he says. The processor will be able to detect system  errors originating in the CPU or system memory and correct them by  working with the operating system. Some of these technologies have been  adapted from Intel&#8217;s high-end Itanium processors, which are based on a  separate chip architecture and go into fault-tolerant systems.</p>
<p>The new processor will also contain separate buffered memory chips,  which can store data temporarily alongside the main memory for faster  task execution.</p>
<p>Intel will also offer four memory channels per processor, Poulin says.  That will put it on par with AMDs&#8217; twelve-core Opteron server  processors, code-named Magny-Cours, which also offer four memory  channels per processor. More channels provide more memory bandwidth to  run programs faster.</p>
<p>AMD has started shipping Magny-Cours processors, with Intel&#8217;s Nehalem-EX  set to intensify the battle between the rivals, as both companies reach  out to claim benchmark crowns, says Nathan Brookwood, principal analyst  at Insight 64. Intel will build large amounts of cache inside  Nehalem-EX that could help the processor deliver faster performance, but  AMD&#8217;s Magny Cours has more physical cores per chip.</p>
<p>Benchmark results could vary depending on the type of task assigned, but  performance is just one part of the story, he says. Nehalem-EX could  reach out to new markets with additional features like fault-tolerance,  Brookwood says. It could tread into territory of high-end servers  dominated by Intel&#8217;s Itanium and chips based on RISC (reduced  instruction set computer) architecture, which includes IBM&#8217;s Power and  Sun&#8217;s Sparc processors.</p>
<p><strong>Last year, when the Nehalem EX was first announced, Boyd  Davis, Intel&#8217;s general manager for server platforms in the Intel  marketing department, said: &#8220;This is going after a market that was  limited to being served by RISC architecture&#8221;, and &#8220;We think Nehalem-EX  will represent a pretty significant opportunity on the overall server  and hardware market&#8221;. </strong><br />
But AMD could hold an advantage over Intel&#8217;s Nehalem-EX in pricing.  Intel could charge a premium for Nehalem-EX chips, while AMD chips could  deliver better bang-for-buck per core with Magny-Cours, Brookwood says.</p>
<p>Intel&#8217;s Poulin also says the company would release its next-generation  Xeon server processors based on the Westmere microarchitecture later  this month. The processors will be targeted at two-socket servers,  Poulin says. Chips for four-socket servers will be released next year.</p>
<p>Intel says server chips based on Westmere will contain up to six cores.  The company last month said the six-core chip contained 1.17 billion  transistors and 12MB of cache. The six-core chips will deliver improved  performance and power savings compared to earlier quad-core chips,  according to the company.</p>
<p>The Westmere-EP chips will fall under the Xeon product line and will be  made using the 32-nanometer process. The last refresh for server chips  was in March last year, when the company announced a range of Xeon 5500  series and 3500 series chips based on the Nehalem architecture. The  chips were made using the 45-nm process.</p>
<p><a href="http://www.computerworld.co.nz/" target="_blank">www.computerworld.co.nz</a></p>
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		<title>OpenGL 4.0 arrives, brings more opportunities</title>
		<link>http://v2.iraqitek.com/2010/03/12/opengl-4-0-arrives-brings-more-opportunities/</link>
		<comments>http://v2.iraqitek.com/2010/03/12/opengl-4-0-arrives-brings-more-opportunities/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 08:56:14 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Aplications]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[OpenGL]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=988</guid>
		<description><![CDATA[With Microsoft becoming increasingly marginalized in areas like mobile media, DirectX is becoming less of a must-use toolset and more of a gaming-specific one. The other side of the coin is, of course, the increasing relevance of standards like OpenGL, OpenAL, and OpenCL: powerful cross-platform systems for graphics, audio, and parallel processing. You may remember [...]]]></description>
			<content:encoded><![CDATA[<p>With Microsoft becoming increasingly marginalized in areas like mobile  media, DirectX is becoming less of a must-use toolset and more of a  gaming-specific one. The other side of the coin is, of course, the  increasing relevance of standards like OpenGL, OpenAL, and OpenCL:  powerful cross-platform systems for graphics, audio, and parallel  processing. You may remember OpenCL from its  debut on the Mac in Snow Leopard, and OpenGL ES of course powers  the UI on the iPad.  OpenAL is still a ways from being brought under the public eye, but it’s  getting there. In the meantime, OpenGL 4.0 was announced today at GDC,  and clearly it has DirectX in its sights.</p>
<p><span id="more-988"></span></p>
<p>4.0 has a lot of features which users like you and I don’t really  need to know about. Texture swizzling? Awesome. Tessellation? Sure, as  long as it’s not like whatever they used in <em>Messiah </em>— remember  that game? These new toys for developers will make for a richer and  faster graphical experience, to be sure, but I’m not going to list them  off for you.</p>
<p>The big news for graphics is handhelds right now. Mobile gaming is  blowing up and Microsoft can’t get a foot in the door. Hell, it’s  getting its foot booted out from the other side. In the other corner,  OpenGL (and the rest of the Open toolset) is setting itself up as being  flexible enough to be applied on a handset, a laptop, or a desktop. It  may not have DirectX 11 fidelity in water shaders or the latest normal  mapping technique, but it’s damn close and what’s more, it doesn’t need a  high end graphics card to be the library in use. Though I feel I should  add that the games coming out on Windows Phone 7 Series and the Zune HD  2 are looking pretty awesome. This race isn’t over by far.</p>
<p>The OpenCL thing is great as well. If you remember, OpenCL is a set  of tools for offloading certain tasks from the CPU onto the GPU, when  those tasks are better served by parallel processors. Loading web pages  may work fine on your Snapdragon, but decoding video will have it at  100% and drain your battery — better to send it over to the GPU. The GPU  computing thing hasn’t quite taken off yet, but it’s pretty much  inevitable that it’ll start being implemented on a low level, since it  can improve the user experience so dramatically.</p>
<p>I’m always happy to see this kind of steady progress. More  capabilities, more competition, and better devices for everyone,  OpenGL-based or not. If you’re interested, there’s much more information  available.</p>
<p><a href="http://www.crunchgear.com/" target="_blank">www.crunchgear.com</a><br />
<a href="http://www.khronos.org/news/press/releases/khronos-unleashes-cutting-edge-cross-platform-graphics-acceleration-opengl4" target="_blank">www.khronos.org</a></p>
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		<title>Mozilla borrows from WebKit to build fast new JS engine</title>
		<link>http://v2.iraqitek.com/2010/03/11/mozilla-borrows-from-webkit-to-build-fast-new-js-engine/</link>
		<comments>http://v2.iraqitek.com/2010/03/11/mozilla-borrows-from-webkit-to-build-fast-new-js-engine/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 11:32:44 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[Firefox]]></category>
		<category><![CDATA[HTML]]></category>
		<category><![CDATA[JägerMonkey]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[TraceMonkey]]></category>
		<category><![CDATA[WebKit]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=986</guid>
		<description><![CDATA[Mozilla&#8217;s high-performance TraceMonkey JavaScript engine, which was first introduced in 2008, has lost a lot of its luster as competing browser vendors have stepped up their game to deliver superior performance. Firefox now lags behind Safari, Chrome, and Opera in common JavaScript benchmarks. In an effort to bring Firefox back to the front of the [...]]]></description>
			<content:encoded><![CDATA[<p>Mozilla&#8217;s high-performance TraceMonkey JavaScript engine, which was  first introduced in 2008, has lost a lot of its luster as competing  browser vendors have stepped up their game to deliver superior  performance. Firefox now lags behind Safari, Chrome, and Opera in common  JavaScript benchmarks. In an effort to bring Firefox back to the front  of the pack, Mozilla is building a new JavaScript engine called  JägerMonkey.</p>
<p><span id="more-986"></span></p>
<p>The secret sauce that will drive Mozilla&#8217;s new JavaScript engine  engine into the fast lane is some code borrowed from Apple&#8217;s WebKit  project. Mozilla intends to bring together the powerful optimization  techniques of TraceMonkey and the extremely efficient native code  generator of Apple&#8217;s JSCore engine. The mashup will likely deliver a  significant boost in Firefox&#8217;s JavaScript execution speed, making  Mozilla&#8217;s browser a formidable contender in the ongoing JavaScript speed  race.</p>
<p><!--page 1-->Mozilla&#8217;s current JavaScript engine uses nanojit as its native code  generator. Adobe originally developed nanojit to power Flash&#8217;s  ActionScript execution and released it under an open source software license in 2006. Mozilla and Adobe were  going to use nanojit to build an ECMAScript 4 implementation called  Tamarin, but the project was largely abandoned when ECMAScript 4 was  shelved. Mozilla integrated nanojit into its existing SpiderMonkey  engine and added tracing optimization to build TraceMonkey.</p>
<p>Mozilla&#8217;s new JägerMonkey engine will continue to use nanojit for  some things, but will rely on Apple&#8217;s Nitro Assembler to generate  efficient native code. This will allow JägerMonkey to benefit from the  performance advantages of method-based just-in-time (JIT) compilation.  JägerMonkey will also use tracing optimization to flatten out loops and  speed up other kinds of execution paths that can benefit from further  optimization. Mozilla says that this blend of technologies potentially  offers the best of all worlds.</p>
<p>&#8220;The reason we&#8217;re [building JägerMonkey] is that TraceMonkey is very  fast for code that traces well, but for code that doesn&#8217;t trace, we&#8217;re  stuck with the interpreter, which is not fast. The JägerMonkey method  JIT will provide a much better performance baseline, and tracing will  continue to speed us up on code where it applies,&#8221; wrote developer David  Mandelin a blog  entry about the new engine.</p>
<p>The project is said to be at a relatively early stage of development  and is not yet ready to be broadly demonstrated. Developers who want to  have a look at the code can download  it from Mozilla&#8217;s version control repository. The current development status is  described in a page at the Mozilla wiki.</p>
<p><a href="http://www.arstechnica.com/" target="_blank">www.arstechnica.com</a></p>
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		<title>AMD Planning Netbook Chip for 2011</title>
		<link>http://v2.iraqitek.com/2010/03/11/amd-planning-netbook-chip-for-2011/</link>
		<comments>http://v2.iraqitek.com/2010/03/11/amd-planning-netbook-chip-for-2011/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 10:07:56 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[AMD]]></category>
		<category><![CDATA[ATI]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Netbook]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[CPU]]></category>
		<category><![CDATA[Hardware]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=982</guid>
		<description><![CDATA[After a long time on the sidelines, Intel rival AMD is getting into the netbook game with a dedicated chip designed specifically for computers with screens 12 inches or smaller. Advanced Micro Devices plans to release a processor in its &#8220;Fusion&#8221; line that will be positioned for the netbook market, putting it in competition with [...]]]></description>
			<content:encoded><![CDATA[<p>After a long time on the sidelines, Intel rival AMD is getting into the  netbook game with a dedicated chip designed specifically for computers  with screens 12 inches or smaller.</p>
<p><span id="more-982"></span></p>
<p>Advanced Micro Devices plans to release a processor in its &#8220;Fusion&#8221;  line that will be positioned for the netbook market, putting it in  competition with the Intel Atom, and, to a lesser degree, the ARM  processor.</p>
<p>The &#8220;Fusion&#8221; program is AMD&#8217;s (NYSE: AMD) long-term project to  integrate its CPU cores with graphics processor cores from ATI, which it  acquired in 2006. The first Fusion processors are expected some time  early next year. Intel (NASDAQ: INTC) has its own integrated processors,  the Westmere family of Core i5/i7 chips, which feature integrated  graphics in dual-core CPUs.   <!--googleoff: all--><!--googleon: all--></p>
<p>AMD hasn&#8217;t yet hammered  out all the specifics, but the netbook part will run in the 10-15 watt  range, which is similar to the Intel Atom, and &#8220;it will have a good  processor integrated with graphics, so you won&#8217;t need the [Nvidia] Ion  graphics to give it half-decent performance,&#8221; according to Nigel Dessau,  chief marketing officer at AMD.</p>
<p>The processor is likely from the &#8220;Bobcat&#8221;  line of chips first disclosed last November. It will be designed  for 12-inch and smaller screens. Intel has defined netbooks by screen  size, and only supports 10-inch and smaller devices. AMD chose to make a  new part rather than whittle down an existing one for the low-power,  low-profile environment of netbooks.</p>
<p><a href="http://www.internetnews.com/" target="_blank">www.internetnews.com</a></p>
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		<title>Ex-Army man cracks popular security chip</title>
		<link>http://v2.iraqitek.com/2010/02/18/ex-army-man-cracks-popular-security-chip/</link>
		<comments>http://v2.iraqitek.com/2010/02/18/ex-army-man-cracks-popular-security-chip/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 08:38:56 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Aplications]]></category>
		<category><![CDATA[Crack]]></category>
		<category><![CDATA[Game Console]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hack]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[Trusted Platform Module]]></category>
		<category><![CDATA[XBOX]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=980</guid>
		<description><![CDATA[Hardware hacker Christopher Tarnovsky just wanted to break Microsoft&#8217;s grip on peripherals for its Xbox 360 game console. In the process, he cracked one of the most heavily fortified chips ever put into a consumer device. The attack by the former US Army computer-security specialist is notable because it goes where no hacker has gone [...]]]></description>
			<content:encoded><![CDATA[<p>Hardware hacker Christopher Tarnovsky just wanted to break  Microsoft&#8217;s grip on peripherals for its Xbox 360 game console. In the  process, he cracked one of the most heavily fortified chips ever put  into a consumer device.</p>
<p><span id="more-980"></span></p>
<p>The attack by the former US Army computer-security specialist is  notable because it goes where no hacker has gone before: into the widely  used Infineon SLE 66PE, a microcontroller that carries the TPM, or <a href="http://www.trustedcomputinggroup.org/certification/tpm_certification" target="_blank">Trusted Platform Module</a> designation of security.  The hack means he can access sensitive data and algorithms locked away  in the chip&#8217;s digital vault and even make counterfeit clones that could  fool the many devices that rely on it.</p>
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<p>&#8220;I can get inside this chip without killing it and I can get through  all the security countermeasures it has in place, physical and in  software,&#8221; Tarnovsky, who is principal engineer for Flylogic, told <em>The  Register</em> in an interview that covered many of the behind-the-scenes  elements of the hack.</p>
</div>
<p>Its genesis came when Tarnovsky learned that manufacturers of video  game controllers had to obtain a license from Microsoft for the  peripherals to work on the Xbox 360. The requirement offended his sense  of fair play, so he put his reverse engineering muscle to breaking it.</p>
<p>&#8220;I was very surprised they would put a security chip in a wired  controller, as well as a wireless controller,&#8221; he said. &#8220;It&#8217;s very  monopolistic what they&#8217;ve done. They have a right to do it, but I have a  right to break it too.&#8221;</p>
<p>After dissecting a controller, he found that the chip that allowed it  to communicate with the Xbox was made by Infineon. He eventually  purchased dozens of related microcontrollers on the Hong Kong surplus  market for 15 cents apiece.</p>
<p>He then employed an electron microscope called a focused ion beam  workstation (price tag $250,000 used) that allowed him to view the chip  in the nanometer scale so he could manipulate its individual wires using  microscopic needles.</p>
<p>It took Tarnovsky four months to develop techniques for probing the  chip and another two months to apply them to breaking the 66PE.</p>
<p>What he found was a chip that was locked down with multiple levels of  defenses. Optical sensors, for instance, were designed to detect  ambient light from luminous sources. And a wire mesh that covered the  microcontroller was aimed at disabling the chip should any of its  electrical circuits be disturbed.</p>
<p>&#8220;One wrong move and I vaporize a track on the chip,&#8221; Tarnovsky said.</p>
<p>Indeed, some 50 of the chips were vaporized in the course of the  hack. But over time, he learned how to use the needles to penetrate the  chip&#8217;s inner recesses so he could tap sensitive data that remains  unencrypted so it can be processed.</p>
<p>Using the tungsten as microscopic bridges, Tarnovsky said, he can  digitally clone chips used to prevent piracy of satellite TV service, to  disable unauthorized cartridges in printers &#8211; or to make Xbox game  controllers.</p>
<p>&#8220;You could counterfeit this chip,&#8221; he said, although he stressed he  had no plans to use the hack for illegal purposes.</p>
<p>In a statement sent to Infineon customers last week, the company  noted the time and expense required for Tarnovsky to crack the chip. But  the company went on to say it was a sign of attacks to come and said  engineers were already working on a more successor to the 66PE.</p>
<p>&#8220;In contrast to conventional solutions, the SLE 78 family now  utilizes encryption even in the CPU itself, leaving no plaintext for the  attacker,&#8221; the release stated. &#8220;Technical advances of that scale are  only possible if the CPU itself is designed &#8216;from the scratch&#8217; by the  hardware manufacturer with security in mind, right from the beginning.&#8221;</p>
<p>The physical attack on the 66PE is similar to hacks cryptographers  have recently waged on proprietary encryption algorithms in <a href="http://www.theregister.co.uk/2010/02/08/dect_phone_encryption_cracked/" target="_blank">cordless  phones</a> and the <a href="http://www.theregister.co.uk/2008/03/12/mifare_classic_smartcard_crack/" target="_blank">world&#8217;s  most popular smartcard</a>. In all of them, the secret formula was  lifted after sanding down the chips&#8217; silicon and examining its circuitry  using an electron or optical microscope.</p>
<p>&#8220;More and more things are moving to hardware, and as things move to  hardware, people are analyzing these devices and getting the algorithms  out and putting them back in the software,&#8221; Tarnovsky said.</p>
<p>While the risks of physical attacks are in many cases inevitable, he  said the cracking of the 66PE was aided by its abundant supply on  international surplus markets, which is something Infineon may want to  consider as it readies its new generation of ultra-secure  microcontrollers.</p>
<p>&#8220;If this is supposed to be such a secure device and it&#8217;s <a href="http://www.commoncriteriaportal.org/thecc.html" target="_blank">common-criteria  certified</a>, why are they available on the used surplus market?&#8221; he  said. &#8220;This device should not have been readily available for a  researcher like me.&#8221;</p>
<p><a href="http://www.theregister.co.uk/" target="_blank">www.theregister.co.uk</a></p>
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		<title>Google Working On Real-Time Language Translation Phone</title>
		<link>http://v2.iraqitek.com/2010/02/09/google-working-on-real-time-language-translation-phone/</link>
		<comments>http://v2.iraqitek.com/2010/02/09/google-working-on-real-time-language-translation-phone/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 09:23:01 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Aplications]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Language]]></category>
		<category><![CDATA[Phone]]></category>
		<category><![CDATA[Real-Time]]></category>
		<category><![CDATA[Translation]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=978</guid>
		<description><![CDATA[Google has a history of removing language barriers, but the company hasn&#8217;t yet made its web-based translation service especially easy to access or use from a mobile device. We knew that Toshiba was actually working on a translation phone, but now the same company responsible for Android and the Nexus One is apparently doing the [...]]]></description>
			<content:encoded><![CDATA[<p>Google has a history of removing language barriers, but the company  hasn&#8217;t yet made its web-based  translation service especially easy to access or use from a mobile  device. We knew that Toshiba was actually working on a translation  phone, but now the same company responsible for Android and the  Nexus One is apparently doing the same thing. Anyone want to guess how  this will end?<br />
<span id="more-978"></span>According to a new report Google is hoping to  have &#8220;a basic&#8221; translation system for mobiles in place within a couple  of years, and it&#8217;ll be far more advanced than some app where you still  have to punch in a phrase or URL in order to get something translated.  Basically the idea is to combine Google&#8217;s voice recognition technology  with its web-based translation service, so that the phone itself could  recognize the language being spoken in real time and then &#8220;translating  it into a synthetic equivalent in a foreign language.&#8221;</p>
<p>If this works, you could theoretically speak to someone on the phone who  doesn&#8217;t speak your language. And you two could communicate in  real-time. Something tells us the iPhone App Store won&#8217;t be getting this  right after Android, but who knows.</p>
<p><a href="http://www.hothardware.com/" target="_blank">www.hothardware.com</a></p>
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		<title>Apple and Adobe: The Roots and Reasons Behind Today&#8217;s Situation</title>
		<link>http://v2.iraqitek.com/2010/02/06/apple-and-adobe-the-roots-and-reasons-behind-todays-situation/</link>
		<comments>http://v2.iraqitek.com/2010/02/06/apple-and-adobe-the-roots-and-reasons-behind-todays-situation/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 18:35:17 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iPad]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=975</guid>
		<description><![CDATA[One does not need to be a wizard or a medium to realize that the relationship between Apple and Adobe have slowly but surely switched from an undercovered to an opened conflict. This is especially true after the recent comments made by Steve Jobs during the introduction of the iPad, when he said that Adobe [...]]]></description>
			<content:encoded><![CDATA[<p>One does not need to be a wizard or a medium to realize that the  relationship between Apple and Adobe have slowly but surely switched  from an undercovered to an opened conflict. This is especially true  after the recent comments made by Steve Jobs during the introduction of  the iPad, when he said that Adobe engineers were too lazy and that HTML 5  will take over Flash; clearly pouring oil onto the already burning  fire.  In summary, Apple made it clear that Flash will never exist as  such on the iPhone nor the iPad.</p>
<p><span id="more-975"></span>However, if we look back over the last decade, relationship between  Apple and Adobe have also been tagged with some dark periods. It  probably starts when Apple launched its movie/video edition suite, Final  Cut Pro that killed Première on Mac OS X in a record time. Over the  last versions of the Adobe Creative Suite, optimizations developed  specifically for Windows, leaving Mac OS X users with an older and  slower code, probably fueled the Apple resentment, leading to today&#8217;s  open conflict.</p>
<p>One of our source, very close to an Apple executive and decision  board sent us some information and comments, highlighting the current  situation with a new angle bringing further details on the roots and  reasons concerning the conflict between Apple and Adobe. Let&#8217;s start  with a sentence from Steve Jobs spoken at the Apple HQ:</p>
<blockquote><p><span style="color: #333399;"><em>&#8220;Like Microsoft, Adobe has become a stodgy and  conservative company, they&#8217;ve lost their focus &#8211; they are stuck in the  middle.&#8221; </em></span></p></blockquote>
<p>Below are some details of Apple&#8217;s complains against Adobe, some  things are known from the public, others not:</p>
<ul>
<li>Adobe completely missed the transition to Cocoa, and tried to extend  the use of Carbon, causing problems for both users and Apple. They only  now start to work within the programming environment, however, the  first beta of the new Creative Suite 5 remain incomplete and unstable.</li>
<li>Adobe is reported to be very slow to react when Apple sends them bug  reports, especially about Flash. Apple sent them description of 410  bugs, identified as important for Flash on Mac OS X, but Adobe only  fixed 25 of them so far. Another comment from Steve Jobs about Flash:</li>
</ul>
<blockquote><p><span style="color: #333399;"><em>&#8220;Flash has become a collection of cobbled together  technologies &#8211; a Kludge.  It takes a huge amount of processing power and  memory &#8211; it is too inefficient, and takes too long to learn.</em></span><em><span style="color: #333399;">&#8220;</span><br />
</em></p></blockquote>
<ul>
<li>According to Apple, the lack of Flash on the first iPhone OS was not  a choice, but rather the consequence of the inability of Adobe to offer  a mobile and power efficient bug-free Flash version.</li>
<li>Apple is also upset about Adobe  Software Activation, their anti-piracy protection. This system  forces CS users to validate their license online. In order to prevent  any bypassing by software-based debuggers, the ASA shunts the system in  order to directly access the deepest layer of the CPU and the RAM,  without considering the protection of such components built into Mac OS  X. As a consequence it would increase the risk of crash and  fragmentation, making Mac OS X unable to manage or better control them.  So, every time the ASA is modified or updated as it has already been  hacked a certain number of times, Adobe asks Apple to take measures on  its system to let the ASA work efficiently, without creating too much  instability</li>
<li>Last but not least, Apple thinks that the user interface of current  Adobe applications is now getting too old, and did not move to a more  user friendly version; and finally the price of the Creative Suite are  just too high according to Apple&#8217;s ranking.</li>
</ul>
<p><strong>The recent comments from Steve Jobs regarding Adobe might well be the  first sign of a &#8220;cold war&#8221; between the two companies. Apple would be  already preparing and developing applications to compete directly with  Adobe&#8217;s solutions, leading to open warfare. Cupertino would also be  developing a software that could compete with Flash and Dreamweaver,  entirely based on HTML 5.0. Beside Aperture X which should be released  soon, Apple might also be working to develop a solution similar to  Photoshop, a high-end Pro-oriented solution. We do not know further  details about those applications being developed as it is either hidden  from view or just starting.</strong></p>
<p><a href="http://www.hardmac.com/" target="_blank">www.hardmac.com</a></p>
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		<title>Intel and Micron Unveil 25nm NAND Flash</title>
		<link>http://v2.iraqitek.com/2010/01/31/intel-and-micron-unveil-25nm-nand-flash/</link>
		<comments>http://v2.iraqitek.com/2010/01/31/intel-and-micron-unveil-25nm-nand-flash/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 20:47:56 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Storage]]></category>
		<category><![CDATA[25nm]]></category>
		<category><![CDATA[IM Flash Technologies]]></category>
		<category><![CDATA[Memory]]></category>
		<category><![CDATA[Micron]]></category>
		<category><![CDATA[NAND]]></category>
		<category><![CDATA[SSD]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=973</guid>
		<description><![CDATA[IM Flash Technologies is a joint venture between Intel and Micron that is targeted for producing NAND flash memory. With a focus on research and development, IMFT has doubled NAND density approximately every 18 months. In 2006, they started production with a 50nm process, then moved to a 40nm process in 2008. This co-development inevitably lead [...]]]></description>
			<content:encoded><![CDATA[<p>IM Flash Technologies  is a joint venture between Intel and Micron that is targeted for  producing NAND flash memory. With a focus on research and development,  IMFT has doubled NAND density approximately every 18 months. In 2006,  they started production with a 50nm process, then moved to a 40nm  process in 2008. This co-development inevitably lead to smaller, more  affordable NAND flash-based products featuring higher capacities, much  like we have witnessed in the SSD market and with USB flash drives over  the past couple of years.  February 1, 2010 will mark the official announcement  of IMFT&#8217;s 25 nanometer NAND technology&#8211;a major advancement for the  company. Intel and Micron now lay claim to the smallest production ready  semiconductor process technology in the world. The companies describe  their collective efforts as such&#8230;</p>
<p><span id="more-973"></span><em>“To lead the  entire semiconductor industry with the most advanced process technology  is a phenomenal feat for Intel and Micron, and we look forward to  further pushing the scaling limits,” said Brian Shirley, vice president  of Micron’s memory group. “This production technology will enable  significant benefits to our customers through higher density media  solutions.”</p>
<p>“Through our continued investment in IMFT, we’re  delivering leadership technology and manufacturing that enable the most  cost-effective and reliable NAND memory,” said Tom Rampone, vice  president and general manager, Intel NAND Solutions Group. “This will  help speed the adoption of solid-state drive solutions for computing.” </em></p>
<p>So what does this  mean for consumers? Basically, the shrink to 25nm reduces the dies size  of the NAND flash chips, which enables higher densities, and hence the  chip count within products can be reduced by up to 50% when compared to  the previous process generation. It allows for smaller, yet higher  density designs at lower costs. For example, a particular SSD may be  able to be produced using only 16 chips versus 32. Solid State Drives  will feature larger maximum capacities while prices of current options  will be driven further down. We were told to expect performance to be on  par with 34nm products, though there are the obvious intrinsic benefits  of a die geometry shrink from a performance standpoint.</p>
<p>Of course, there will  be a number of products based on this technology over time. The first  one will be the industry&#8217;s first monolithic 8GB NAND device. At a die  size of 167mm², it is twice the capacity of their highest density 34nm  part in roughly the same footprint. It is small enough to fit through  the hole in the middle of a compact disc, but is able to store more  than 10 times the data capacity of a CD. In roughly the same real estate, SSD makers  will now be able to provide double the capacity as the previous  generation.</p>
<p>IMFT is on track to  begin production of this device and expects to start shipping in the  second quarter of this year. Consumers can expect products featuring  25nm flash memory towards the end of 2010.</p>
<p>Micron and Intel are  also supporters of the Open NAND Flash Interface (ONFI). <a href="http://onfi.org/" target="_blank">ONFI is a consortium</a> of tech  companies working to develop open standards for NAND memory and  supporting devices. The formation of the group was initially announced  at the Intel Developer Forum in 2006 and began the effort to standardize  the low level interface to NAND flash chips that are on the market  today. One of the main motivations for this is to make it easier to  switch between chips from different manufacturers, which allows faster  development of NAND-based products and lower prices through broader  competition among manufacturers. Besides Intel and Micron, the ONFI  consortium is led by several prominent manufactures of NAND such as  Hynix, SanDisk, and Sony.</p>
<p>The 8GB NAND device shown above  supports the ONFI 2.2 interface standard, delivering up to 200MB/s of  throughput bandwidth. Both Intel and Micron have been pleased with it  and feel it is very much in tune to what they have driven in the DRAM  world, using standard synchronous interfaces to increase speed. This is  critical when SSD manufacturers rely on high speed communication between  chips.</p>
<p>In January 2006,  Micron and Intel formed IM Flash Technologies, LLC. IMFT combines the  technology, assets, and industry experience of the two companies to  create NAND flash memory. Jointly investing over $2 billion dollars,  they opened up a semiconductor fabrication plant in Lehi, Utah which  currently operates 24 hours a day, 7 days a week. This fab employs about  two thousand people.</p>
<p>The central area of  the fab is the clean room, where the environment is controlled and air  is scrubbed to eliminate dust down to micrometer size and no more than  10 particles per cubic meter levels. Before entering the fabrication  areas, we put on clean room suits also known as bunny suits. These  garments covered all parts of the body with the exception of eyes and  the nose. Once inside, the lack of people working inside the fab was  surprising. It was explained that most of the people we saw were  technicians conducting preventive maintenance and ensuring the equipment  operated within specifications. What the images are unable to show is  the bustling movement of machinery occurring overhead and along the  walls of this fully automated fab, carrying materials to the various  stations within the plant.</p>
<p><a href="http://www.hothardware.com/" target="_blank">www.hothardware.com</a></p>
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		<title>Apple&#8217;s A4: ARM CPU, GPU</title>
		<link>http://v2.iraqitek.com/2010/01/28/apples-a4-arm-cpu-gpu/</link>
		<comments>http://v2.iraqitek.com/2010/01/28/apples-a4-arm-cpu-gpu/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 21:15:25 +0000</pubDate>
		<dc:creator>Data-Base</dc:creator>
				<category><![CDATA[Aplications]]></category>

		<guid isPermaLink="false">http://v2.iraqitek.com/?p=970</guid>
		<description><![CDATA[And yet another item on the iPad? Are we serious? Yes, we are, since this one is about something that even geeks who aren&#8217;t interested in the iPad itself should find intriguing. Steve Jobs said yesterday that the iPad is powered by an Apple A4 processor, but contrary to what many seem to think &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>And yet another item on the iPad? Are we serious? Yes, we are, since  this one is about something that even geeks who aren&#8217;t interested in the  iPad itself should find intriguing. Steve Jobs said yesterday that the  iPad is powered by an Apple A4 processor, but contrary to what many seem  to think &#8211; it  wasn&#8217;t designed in-house at all.</p>
<p><span id="more-970"></span>Bright Side of News has unveiled  what the Apple A4 really is, and it has been able to do so thanks to a  little chat it had with Warren East, CEO of ARM, during the  GlobalFoundries event in Las Vegas. Warren East talked about a new  member of the ARM family &#8211; this new member was Apple, Bright Side of  News can now confirm.</p>
<p>So, what, exactly, is the Apple A4? Technically, it isn&#8217;t a CPU. It  might be semantics (but hey, where would the internet be without  semantics?), but the A4 is actually a system-on-chip, a piece of silicon  that containts not only the CPU, but also the graphics core, memory  controller, and so on.</p>
<p>The Apple A4 consists of an <a href="http://www.arm.com/products/CPUs/ARMCortex-A9_MPCore.html">ARM  Cortex-A9 MPCore</a>, the same processor that powers the NVIDIA Tegra  and Qualcomm Snapdragon. The graphics unit is a <a href="http://www.arm.com/products/multimedia/graphics/mali_hardware.html">ARM  Mali 50-Series</a>. The key thing to note here is that this is all  mostly ARM IP; Apple and P.A.Semi have little to do with it. Since Apple  doesn&#8217;t have its own chip factory, this thing is produced by Samsung.</p>
<p>Because of Apple&#8217;s apparent disinterest in divulging specifications, we  have to rely on pieces of information all over the web. What is pretty  clear, though, is that the Apple A4 is pretty much a relatively standard  ARM SoC, similar to what&#8217;s powering the Zune HD. It doesn&#8217;t give the  iPad any specific industry advantage, as there are numerous similar  chips that deliver the same kind of performance (Tegra, Snapdragon).</p>
<p><a href="http://www.osnews.com/" target="_blank">www.osnews.com</a><br />
<a href="http://www.brightsideofnews.com/" target="_blank">www.brightsideofnews.com</a></p>
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